Builder Resources · Stevens Aeromodel

Flying with Ailerons — Moving to Four-Channel RC Flight

You’ve learned to fly. Now it’s time to really fly.

Adding an aileron wing to your trainer is one of the most rewarding steps in RC flying — and one of the most humbling. This guide walks through everything that changes when you move from rudder/elevator/throttle to full four-channel aileron flight: adverse yaw, coordinated turns, Dutch rolls, slips, and crosswind technique.

What Actually Changes When You Add Ailerons

The most important thing to understand about the transition from a three-channel rudder/elevator/throttle (R/E/T) trainer to an aileron-equipped model has nothing to do with the ailerons themselves. It’s about dihedral — or rather, the lack of it.

Your R/E/T trainer had pronounced dihedral built into the wings: that upward V-angle gave the model strong self-righting tendencies. Bank it a little and it wants to come back to level on its own. The aileron wing is typically flat or nearly flat, which means that self-correcting behavior is largely gone. The model will stay where you put it — banked, wings level, or anywhere in between — and it won’t come back on its own.

This is not as dramatic a change as it sounds, provided you make the transition on a proper aileron trainer rather than jumping straight to a high-performance warbird. The sequence that makes sense: R/E/T trainer → aileron trainer → faster or more demanding aileron models. Your aileron-equipped trainer is exactly the right intermediate step.

[ ILLUSTRATION 1 ]

Dihedral comparison — high-dihedral R/E/T trainer (self-righting) vs. flat-wing aileron trainer (neutral stability). Front-view showing wing angle difference and self-righting tendency arrows.

From a control standpoint, the other big change is this: roll and yaw are now independent. On a rudder-only trainer, applying rudder banks the model and turns it at the same time — the dihedral handles the coupling. With ailerons, roll is managed with the ailerons and yaw is managed with the rudder. They work together, but they don’t automatically do so. That’s what the rest of this guide is about.

Adverse Yaw — Understanding the Problem Before You Fight It

To understand adverse yaw, you first need to understand two kinds of drag. Parasite drag is the resistance caused by moving solid objects through the air — landing gear, antennas, linkages, the fuselage itself. It increases with airspeed. Induced drag is different: it’s a byproduct of creating lift. Every time a wing generates lift, it also generates induced drag. More lift means more induced drag.

Ailerons work by changing the lift on each wing independently. When you initiate a left turn, the left aileron rises (reducing lift on the left wing, letting it drop) while the right aileron lowers (increasing lift on the right wing, raising it). But here’s the problem: that increased lift on the right wing also creates increased induced drag on the right side of the aircraft. More drag on the right means the nose yaws right — opposite the direction you’re trying to turn.

Adverse Yaw — Defined

When ailerons are applied to roll the aircraft in one direction, the increased lift — and induced drag — on the rising wing causes the nose to yaw in the opposite direction. Left aileron input causes the nose to initially yaw right. Right aileron input causes the nose to initially yaw left.

The fix is simple: apply rudder in the direction of the turn. Left turn → left aileron + left rudder. Right turn → right aileron + right rudder. The amount of rudder required varies by aircraft.

[ ILLUSTRATION 2 ]

Adverse yaw diagram — rear view showing left aileron up / right aileron down, increased lift and induced drag on rising right wing, and resulting nose-right yaw arrow. Correct rudder input (left) shown as counter.

Most aileron trainers exhibit some degree of adverse yaw, and most pilots who learned on three-channel models find it surprising at first. The good news is that it’s predictable and quickly becomes second nature — especially after working through the Dutch roll exercise later in this guide.

The Coordinated Turn — All Four Controls, Every Time

A coordinated turn sounds simple: constant altitude, constant speed, constant rate of turn, with the tail following the nose. No sideslip, no skidding, no slipping. In practice, it involves all four controls working together, and getting there requires understanding what each one is doing.

The Coordinated Turn — What Each Control Is Doing

Ailerons — Establish and hold the bank angle. Apply progressively to reach the desired angle, then reduce to hold it.

Rudder — Counter adverse yaw by applying pro-turn rudder (left turn = left rudder). Keeps the nose aligned with the turn radius rather than falling to the outside (slipping).

Elevator — Add a touch of up elevator during the turn to maintain altitude. In a bank, a portion of the wing’s lift is redirected to change heading rather than support altitude. Up elevator compensates. Release it as you roll out — or you’ll balloon.

Throttle — Drag increases during a banked turn. Add a small amount of throttle to hold airspeed through the turn.

The terminology for uncoordinated turns borrows from car driving. When the nose trails behind the rate of turn — hanging to the outside — it’s called a slip. When the nose tracks ahead of the rate of turn, it’s called a skid. Both increase drag and both are sloppy. A slipping turn is the most common problem for pilots new to ailerons, usually caused by insufficient pro-turn rudder.

[ ILLUSTRATION 3 ]

Coordinated vs. uncoordinated turn — top-down view showing three aircraft in a left turn: (a) coordinated — tail follows nose; (b) slipping — nose lags behind turn radius; (c) skidding — nose tracks ahead. Legend labels for slip, skid, coordinated.

The good news: a lot of skilled pilots never think explicitly about all this and their models fly fine. Many aileron trainers, including well-designed flat-wing models, don’t demand precise rudder coordination on every turn. But building the habit of coordinated flight pays dividends quickly — especially when the wind picks up or when you start flying more demanding models later on.

Dutch Rolls — Training Your Fingers

Dutch rolls are a deliberate practice maneuver designed to train your hands to coordinate roll and yaw simultaneously. The goal is to feel how much rudder is required to counter adverse yaw as you enter and exit banks, so that the input eventually becomes instinctive.

Dutch Roll Exercise — Step by Step

1. Start with the model flying away from you at comfortable altitude.

2. Roll slowly into a 30-degree left bank. Notice the nose yawing right — adverse yaw at work. Add just enough left rudder to keep the nose centered.

3. Once at 30 degrees, roll to a 30-degree right bank. Add enough right rudder to counter the leftward yaw. Notice how much rudder is required.

4. Repeat — left, right, left, right — until you’re comfortable with the rudder input required for each direction.

5. Once confident flying away from yourself, try it flying toward yourself. Orientation swaps but the rule stays the same: rudder goes in the direction of the aileron input.

This will feel awkward at first when flying toward yourself. Stick with it — it’s the most useful hand-building exercise in early aileron training.

[ ILLUSTRATION 4 ]

Dutch roll sequence — rear/top view showing the rhythmic left-right banking pattern; rudder input arrows shown coinciding with each bank entry; nose track shown staying centered rather than yawing.

The Dutch roll is not a maneuver you’d perform intentionally on a regular flight. It’s a training tool — the RC equivalent of slow-speed handling drills for a student driver. Run through them on a calm day and your coordination during normal turns will improve noticeably within a single session.

The Forward Slip — Deliberate Uncoordinated Flight

Everything above has been about preventing slipping flight. Here we’re going to introduce it intentionally — because a slip, used correctly, is an extremely useful tool.

A forward slip is created by banking the aircraft in one direction while applying enough opposite rudder to cancel any turning tendency. The model continues flying in a straight line, but it’s moving sideways through the air — fuselage angled to the wind, generating significantly more drag than in coordinated flight. That extra drag increases the rate of descent without touching the throttle and without increasing airspeed. It’s how you steepen a descent when you’re high on approach without picking up speed.

Practicing the Forward Slip

At altitude with throttle closed, establish a normal idle descent and note the rate. Then:

1. Climb back to altitude and set up another idle descent.

2. Roll into a 15–20 degree bank in one direction.

3. Apply opposite rudder — right bank, left rudder — until any turning tendency stops and the model flies straight ahead.

4. Notice the significantly increased rate of descent.

5. To recover: neutralize both inputs. The model returns to normal coordinated flight immediately.

Experiment with different bank angles — more bank with opposite rudder increases the slip and the drag. The relationship between bank angle and descent rate is something worth understanding in your hands before you need it on approach.

[ ILLUSTRATION 5 ]

Forward slip diagram — side/rear view showing banked aircraft with opposite rudder applied; ground track arrow showing straight-ahead flight path despite fuselage angle; steep descent path indicated vs. normal idle descent path.

The second application of slips — crosswind landings — builds directly on this technique. We’ll cover that in the next two sections.

Crosswind Takeoffs — Aileron Into the Wind

On a calm day, takeoff is a two-control exercise: rudder for directional control, elevator for pitch. Ailerons are barely involved. Add a crosswind and that changes — now all three primary controls are in play before the model leaves the ground.

Two forces work against you during a crosswind takeoff. First, the weathervane effect: the wind pushes on the fuselage and tries to yaw the nose into the wind, pulling you off the centerline. You counter this with opposite rudder — often a significant amount. Second, the upwind wing generates more lift than the downwind wing as the model accelerates, causing it to want to rise early. You hold it down with aileron into the wind.

Crosswind Takeoff — Left Crosswind Example

Starting position: Elevator full up (standard), approximately ¼ left aileron to hold the upwind wing down during the roll.

During the roll: Expect to use more right rudder than normal to hold the centerline against the weathervane effect.

Liftoff: With the correct aileron input, the right (downwind) wing will fly first. The model lifts off in a slight left bank — that’s correct.

Initial climb: Maintain the slight bank for the first few feet, using rudder for directional control.

As the model climbs away, allow it to yaw into the wind and establish a crab angle to maintain the runway centerline through the climbout.

The aileron input during the takeoff roll is something that surprises pilots the first time they need it. It feels counter-intuitive to hold aileron while rolling, but it’s exactly what keeps the upwind wing from prematurely lifting and rocking the model sideways at a low, vulnerable altitude.

Crosswind Landings — Crab, Slip, and Touchdown

Crosswind landings bring together everything covered in this guide. They require coordinated use of all four controls, a good slip technique, and enough spatial awareness to manage heading and drift simultaneously while descending toward a runway. That sounds like a lot — and the first few attempts will confirm it — but the technique is learnable and the payoff is significant.

Start by understanding the two-problem nature of a crosswind approach. If you simply point the model at the runway in a crosswind, it will drift sideways across the runway as it descends — the wind pushes the whole aircraft downwind regardless of where the nose is pointing. The solution to maintaining track is crabbing: turning the nose slightly into the wind so that your ground track remains aligned with the runway centerline. It works beautifully in the air.

The problem is that you cannot land in a crab. If the model touches down with the nose pointed away from the runway heading, the landing gear will scrub sideways across the pavement at whatever speed you were flying — and the model will not go where you want it to. The solution to landing heading is a slip: rudder to align the nose with the runway, aileron to prevent drift. The two controls do two different jobs simultaneously.

Crosswind Landing Technique — The Slip Method

Rudder aligns the nose with the runway centerline directionally.

Ailerons control lateral drift — bank into the wind to use a portion of the lift vector to push back against the crosswind.

The model will touch down with one wing slightly low — on one main gear and the tailwheel first, followed by the downwind gear as it decelerates. This is correct and expected.

Because a slipping approach generates significantly more drag, expect a higher descent rate. You may need to carry a small amount of power on final to manage the rate of descent.

The recommended way to practice this is through go-arounds. Set up a normal crabbing approach and at 20–30 feet, transition into the slip: rudder for centerline, aileron bank for lateral position. Then execute a go-around before you reach the runway. Fly the traffic pattern again, crabbing throughout. Repeat the approach and go lower each time. When the approach feels stable and your positioning looks good, carry it through to touchdown.

[ ILLUSTRATION 6 ]

Crosswind approach sequence — top-down view showing: (1) crab angle on final to track runway centerline; (2) transition to slip at 20–30 ft — nose aligned with runway, slight bank into wind; (3) wing-low touchdown on upwind gear. Wind arrow shown from left.

The flare during a crosswind landing is where pilots most often lose it. As the model decelerates, the control surfaces lose authority and you’ll need to increase deflections — more rudder to hold the nose on centerline, more aileron to hold the bank, more elevator to flare. That need for increasing inputs continues through and after touchdown. Once all three wheels are on the ground, hold up elevator to help directional control during the rollout, and keep holding the aileron into the wind — the upwind wing will try to lift even as the model decelerates on the ground.

Four Channels, One Coordinated Pilot

Everything in this guide comes down to one idea: with ailerons, the airplane does exactly what you tell it to. The self-correcting dihedral is gone. What replaces it is skill — specifically, the learned habit of keeping roll and yaw coordinated, managing all four controls through a turn, and being precise when it counts most: in the flare, in the crosswind, in the transition from crab to slip at 25 feet.

None of this is difficult in the long run. It just requires deliberate practice. The Dutch roll exercise will train your coordination faster than any amount of casual flying. The slip practice will make you comfortable with a technique that most pilots only ever stumble into accidentally. And the crosswind work — approached with go-arounds rather than heroics — will build genuine confidence over several sessions.

After that, what felt like a lot of simultaneous inputs becomes one smooth, integrated motion. That’s when flying gets interesting.

Cleared for takeoff on your next adventure!

This is Part 2 of the Fly It! series. Read Part 1 — How to Fly an RC Airplane for Beginners →

Ready to explore more build and fly topics? Visit the Learn It! Build It! Fly It! builder’s roadmap — guides, tutorials, and project articles for balsa builders at every level.

Stevens Aeromodel · Builder Resources

Learn It! Build It! Fly It!

Laser-cut balsa kits made in Colorado — for builders who want to understand every part of what they’re flying.

Leave a Reply